Our real-time roulette game brings the classic wheel-and-ball format into a livestreaming-friendly, multiplayer format, letting many viewers place bets on the same spin while watching the result together during a live session.
The roulette engine supports multiple bet types (numbers, colours, ranges) on a single synchronised wheel, so every player sees the same spin and result at the same time. The random outcome system is built to be fair and auditable, and the entire UI can be re-skinned to match your app's brand before launch. Like our other table games, roulette connects to your app through a documented API so bets, payouts, and balances stay inside your existing wallet system rather than requiring a separate account or currency.
| Multiplayer Architecture | Low-latency WebSocket game server with microservice state engine |
|---|---|
| Supported App Platforms | Android (Java / Kotlin), iOS (Swift), React Native, Flutter, and HTML5 Webview |
| Wallet & Coin Integration | RESTful Webhooks for verify user, balance inquiry, coin debit, and jackpot credit |
| Concurrency Capacity | 50,000+ concurrent players with automated Redis clustering & autoscaling |
| Fair Play & Compliance | Cryptographic Provably Fair RNG (Random Number Generator) with usage telemetry |
| Delivery & Deployment | White-label package ready to go live within 3 to 5 business days |
Yes, the game is built for real-time multiplayer, so all connected players see and bet on the same synchronised spin.
Yes, results are generated by a secure, auditable random system rather than being manually set.