When building interactive features, inexperienced engineers sometimes attempt to synchronize match state by having mobile clients poll a REST endpoint every 500ms. In high-traffic live rooms with 10,000 viewers, this generates 20,000 HTTP requests per second, instantly overwhelming backend databases. WebSockets solve this by maintaining a single persistent TCP socket.
WebSockets vs HTTP Polling: Why Socket Architecture is Mandatory for Live Games
Frequently Asked Questions
How many concurrent WebSocket connections can a single Node.js server handle?
With proper Linux kernel tuning (epoll and ulimit adjustments), a single 8-core server can comfortably maintain 100,000+ idle WebSocket connections.
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